Super Luigi Bros

Mario Artist: Communication Kit (Japan only)

Mario Artist: Communication Kit cover art
64DD2000ApplicationSingle PlayerJapan OnlyNintendo EAD

Mario Artist: Communication Kit

The fourth and final Mario Artist title for the 64DD — a network-focused accessory that let players upload, download, and share their creations from the other Mario Artist games via the now-defunct Randnet service. Also a backup utility, a Capture Cassette frame-grabber, and the gateway to a hidden “Omake no Sakuhin” treasure trove of premade content. Released only in Japan on 27 June 2000.
Developer:Nintendo EAD
Publisher:Nintendo
Platform:64DD
Japan:27 June 2000
Mode:Single player
Genres:Application, Add-On
Format:Magneto-optical drive
Input:N64 Controller / N64 Mouse
Serial:NUD-DMBJ-JPN
Service ended:28 Feb 2001 (Randnet)

Overview

Mario Artist: Communication Kit is the fourth and final entry in the Mario Artist series for the 64DD — Nintendo's magnetic-disk peripheral for the Nintendo 64. Where the other three titles (Paint Studio, Talent Studio, and Polygon Studio) were tools to make creations, Communication Kit is the title that lets you share them. It was Nintendo's first real foray into online community features for console games.

The software let players upload and download creations to and from the Randnet service, back up their work, and save still images grabbed from video using the Capture Cassette peripheral. A hidden secret menu also unlocks a stash of premade content downloadable to the other three Mario Artist games — including artwork from The Legend of Zelda: Majora's Mask.

⚠ Lost media: The online Net Studio component required a Randnet subscription. Randnet was discontinued on 28 February 2001 — less than a year after Communication Kit launched. The Net Studio mode is no longer accessible, and the uploaded creations from its three official events are now considered lost media. The Save and Load, Capture de Asobu, and Omake no Sakuhin modes still work offline.

Controls

In the Menus

Action Input
Move cursor Control Stick / 64DD Mouse
Select icons / advance page A Button / 64DD Left Mouse Button
Return page B Button / 64DD Right Mouse Button
Move cursor to exit button START Button
Toggle thumbnail loading during download L Button
Act as A Button Z Button

In Capture de Asobu

Action Input
Change continuously Control Stick
Change step-by-step C Buttons
Return to icon selection screen B Button
Save frame as image R Button
Toggle between black-and-white and colour Z Button

Modes

The main menu of Mario Artist: Communication Kit

Communication Kit's main menu offers three primary modes:

  • Save and Load (セーブ・ロード, Sēbu Rōdo) — backs up creations from the other Mario Artist games for use with Communication Kit, or transfers them between games.
  • Net Studio (ネットスタジオ, Netto Sutajio) — shared creations with other Randnet users, downloaded their creations, sent creations to RandnetDD for printing, and participated in official events.
  • Capture de Asobu (キャプチャーで遊ぶ, “Play with Capture”) — uses the Capture Cassette peripheral to play back video with a filter applied, and save individual frames as still images.

Net Studio — The Lost Online Service

⚠ Discontinued: Net Studio required a Randnet subscription and was accessed via the 64DD Modem attachment. The Randnet service was shut down on 28 February 2001. None of this mode's functionality is reachable today.
The Net Studio menu in Mario Artist: Communication Kit

After connecting via Modem and signing in to Randnet, the user could access Upload (アップロード), Download (ダウンロード), and Print Service (プリントサービス) options.

The menu also allowed users to set up to five pen names for uploading creations, manage network settings, and purchase “Rand Cash” (ランドキャッシュ) — Randnet's in-service currency. A second version of Net Studio with a message board attached was accessible via the separate Randnet disk.

Print Service

Print Service was a Net Studio option that allowed users to pay to upload a creation to Randnet and have it printed and sent to them in the post. Users could choose to have a set of images printed as stickers, or have a 3D model created in Mario Artist: Polygon Studio turned into a papercraft kit. Yes, really.

Net Gallery

Mario Artist Paint Studio creations being viewed in Net Gallery

Net Gallery (ネットギャラリー, Netto Gyararī) was the public-facing menu inside Net Studio. In Download mode it served as a gallery of other users' creations; in Upload mode, users could give their creations a description, submit them for review by RandnetDD, then have them appear in the public gallery.

Kōkan Box

Kōkan Box (交換ボックス, “Exchange Box”) was a private sharing menu. When a creation was uploaded here, the system generated a creation ID and a password, which the uploader gave directly to the intended recipient. The creation was automatically removed from the system once it had been downloaded.

Events

The graduation photo sent to participants of the Sotsugyō Shashin event

Event (イベント, Ibento) was a sub-menu of Net Studio that hosted official RandnetDD-organised events. Users could upload creations to compete in events or download featured and winning entries from past events. According to the game's manual, some events would have required paying to upload or download — though no such paid events ended up being hosted.

Only three events were ever hosted before Randnet's discontinuation:

Mario Artist Kōshien

Hosted: July 2000 –

Participants uploaded creations made in Paint Studio or Talent Studio across specific categories. Judges included radio personality Hikaru Ijūin and manga artist Anko Mochizuki.

Prizes: 30,000 yen gift certificate plus a trip to Hollywood.

Game Creator e no Chōsenjō

(“Challenge to the Game Creators”)

Hosted: 26 October – 6 November 2000

Participants uploaded creations made in any Mario Artist game, then the series' developers commented on them — a direct dev-to-fan feedback loop in 2000.

Sotsuyō Shashin & Yosegaki Tsukurō!

(“Let's Make a Graduation Photo & Yosegaki!”)

Hosted: Near the Randnet shutdown

Sent a message along with one of their creations to be featured on a commemorative “graduation photo”. The composite photo was sent out to participants after Randnet's discontinuation as a parting gift.

Capture de Asobu

The Capture de Asobu menu

Capture de Asobu (“Play with Capture”) is accessible from the main menu when a device is connected to the Nintendo 64 via the Capture Cassette peripheral. In this mode the player can pick one of eleven effects to apply over a video feed, then save a still image from any frame they want.

The Z Button toggles between full colour and black-and-white output; the R Button captures the current frame as a still image and pipes it to Save and Load for use in the other Mario Artist titles.

Omake no Sakuhin — The Hidden Menu

A player browsing through their Mario Artist creations in Omake no Sakuhin

Omake no Sakuhin (おまけの作品, “Bonus Works”) is a hidden menu accessible from the main menu. Its icon sits in the bottom of the screen next to the settings button and is only visible when the cursor hovers over it — you have to know where to look.

Once accessed, the player can download to Save and Load a collection of premade creations for all three Mario Artist games. The downloadable content famously includes artwork from The Legend of Zelda: Majora's Mask — a Zelda cameo hidden inside a Mario Artist title is the kind of crossover only a 64DD oddity could deliver.

The main menu with the Omake no Sakuhin icon visible

After Omake no Sakuhin is selected the first time, its icon becomes permanently visible in the main menu until the game is reset.

Pre-release & Unused Content

The Pocket Printer icon on the main menu

The Game Boy Printer would have been able to connect to Mario Artist: Communication Kit via the unreleased 64GB Cable peripheral. Once connected, a new Printer (プリンター) option would have appeared in the main menu.

This menu would have allowed the user to print saved images in different orientations, split images, and adjust paper colour, brightness, and contrast. It also supports an unreleased “Game Boy Printer Color” peripheral, with additional settings for brightness, contrast, and hue.

Neither the 64GB Cable nor the Game Boy Printer Color was ever released — making this menu pure ghost functionality, complete but unreachable.

References to Other Games

The Legend of Zelda: Majora's Mask

Artwork of characters from The Legend of Zelda: Majora's Mask can be downloaded from Omake no Sakuhin for use in Mario Artist: Paint Studio. This means players could decorate their Mario Artist creations with official Zelda art — the only known crossover content in the Mario Artist series.

Trivia

  • Released on the same day as Mario Artist: Polygon Studio (27 June 2000) — both being the final Mario Artist titles.
  • Was one of the very few 64DD titles to make use of the 64DD's Modem peripheral (the others being the Randnet disk and SimCity 64).
  • The Randnet service lifecycle was painfully short: launched December 1999, shut down 28 February 2001 — roughly 14 months total. Communication Kit launched with only eight months left on the service.
  • The Kōshien name for the Mario Artist competition references Japan's national high-school baseball championship — a clever bit of branding implying nationwide amateur competition.
  • The Mario Artist Kōshien grand prize included a trip to Hollywood; how that translated to actual Hollywood experience is unclear, but Nintendo of Japan really did fly winning amateur artists to California.
  • Print Service's papercraft option turned 3D models created in Polygon Studio into mailable kits — effectively an early consumer 3D-printing concept, but delivered as flat sheets.
  • The 64DD's unique magneto-optical drive allowed Communication Kit to save creations directly to the same disk — one of the few consoles ever to ship with native rewritable game storage.
  • Communication Kit's Save and Load was effectively a cross-game save manager, two decades before the Switch made cross-game saves standard practice.
  • The Game Boy Printer support in the code is fully implemented — the menu was complete and just waiting for the 64GB Cable that never shipped.
  • The Sotsugyō Shashin event was a deliberate farewell: Randnet knew it was closing, and the “graduation photo” was a goodbye gift to subscribers. Touching, in a corporate-Japan kind of way.
  • The Cutting Room Floor has documented Communication Kit's unused content, including the Game Boy Printer menu — one of the better-preserved looks at 64DD pre-release content.
  • The Japanese title is マリオアーティスト コミュニケーションキット (Mario Ātisuto: Komyunikēshon Kitto) — a direct katakana transliteration of the English title.