Mario & Sonic at the Sochi 2014 Olympic Winter Games
Mario, Sonic and their friends head to Russia for the Winter Olympics — with 16 Olympic events and 9 wild Dream events thrown in for good measure.
Mario & Sonic at the Sochi 2014 Olympic Winter Games is the fourth entry in the Mario & Sonic Olympic series and the first to appear on Wii U. Set at the real venues of the 2014 Winter Olympics in Sochi, Russia, it pits the combined rosters of the Mario and Sonic universes against each other across a huge variety of winter sports — from straight-up Alpine skiing to the wonderfully chaotic Dream events, which take place in fictional Mario and Sonic settings and add superhuman abilities to the mix.
For Wii U fans it was a solid showcase of the hardware — the GamePad is used as a scoreboard, a map, and in some events as an additional control input alongside the Wii Remote. Online multiplayer lets up to four players compete from anywhere in the world, and the roster of 20 characters gives plenty of variety in play styles. It’s not a game that’s going to change your life, but as a party game with a broad range of events it does exactly what it sets out to do.
The game scored a modest 55 on Metacritic, with reviewers noting that the events are well-made and genuinely fun to play in multiplayer, but that solo play can feel thin and the series hasn’t evolved enough from its Wii predecessors. That said, if you’re sitting down with a group of people and want something everyone can pick up in seconds, this remains a great choice.
Twenty playable characters split evenly between Team Mario and Team Sonic. Each character has a stat profile favouring Speed, Power, Skill, or All-Round — which matters in different events. You’ll want a mix depending on what you’re playing.
Sixteen events based on real Winter Olympic disciplines at real Sochi 2014 venues. These aim for an authentic feel — GamePad and Wii Remote motion controls recreate the physical demands of each sport.













Nine events that throw the rulebook out. These take place in fictional Mario and Sonic settings — Mushroom Bridge, Speed Highway, Delfino Plaza — and add superhuman abilities, items and chaos that wouldn’t survive five seconds at a real Olympics. These are the events where the game really loosens up and has fun with itself.







Mario & Sonic at the Sochi 2014 Olympic Winter Games received a mixed reception, landing at 55 on Metacritic. Critics found it competent and fun in short bursts — particularly with multiple players — but felt it didn’t push the series forward enough and that the solo experience was too shallow.
Praised for
- Huge variety of events (25 total)
- Dream events — creative and chaotic fun
- Online multiplayer included
- GamePad used well as scoreboard/map
- Great party game for groups
- Polished presentation throughout
Criticisms
- Solo play feels thin and repetitive
- Little evolution from previous entries
- Some events feel shallow
- Olympic events lack depth for long sessions
- 55 Metacritic — below series average
The honest verdict: if you have people to play with, this is a solid afternoon’s entertainment. The Dream events in particular are creative and genuinely fun. As a solo experience it gets thin quickly — but that was always the deal with the Mario & Sonic series. Treat it as a party game and it delivers.
- This is the fourth game in the Mario & Sonic Olympic series and the first on Wii U — previous entries were on Wii and Nintendo DS.
- The Sochi 2014 Winter Olympics took place in February 2014, meaning the game launched several months before the actual event — Nintendo and SEGA had an official licence from the IOC.
- Dream events use real locations from Nintendo and SEGA franchises: Mushroom Bridge (Mario Kart: Double Dash), Speed Highway (Sonic Adventure) and Delfino Plaza (Super Mario Sunshine).
- The GamePad displays a scoreboard and event information throughout play, meaning spectators always know what’s happening — a smart use of asymmetric display.
- Metal Sonic makes his debut as a playable character in the Mario & Sonic series in this game.
- The game features licensed music from both franchises — including arrangements of classic Mario and Sonic tracks reimagined for winter sports contexts.
- Action & Answer Tour is a mode unique to this entry in the series — no other Mario & Sonic Olympic game has the trivia quiz hybrid format.
- The Winter Sports Champion Race Dream event switches between four different sports mid-race: skiing, speed skating, snowboarding and bobsleigh — all in one run.
- This was one of the first major Wii U titles to feature both Nintendo and SEGA properties in a fully online multiplayer environment.
- Nintendo and SEGA’s online services supporting this game were shut down in 2014 (Nintendo Wi-Fi Connection), permanently ending online play for this title.
Two videos from our channel covering Mario & Sonic at the Sochi 2014 Olympic Winter Games:































