Super Luigi Bros

Mario Tennis: Ultra Smash (Wii U) game information, modes, characters, amiibo and videos

Mario Tennis: Ultra Smash box art
Wii U20153rd Console Mario TennisMega BattleUltra Smash16 Charactersamiibo Training

Mario Tennis: Ultra Smash

A multiplayer sports game developed by Camelot for the Wii U, released in November 2015. It is the third home-console entry in the Mario Tennis series (and the seventh overall), and the first Mario Tennis on a console since Mario Power Tennis. It blends traditional tennis with Super Mario flair across nine stadium courts, each with different ball speed, bounce, and gimmicks. The headline addition is Mega Battle — a mode where a patrolling Toad tosses Mega Mushrooms onto the court, letting players grow gigantic for extra power and reach. New shot mechanics include the high-leaping Jump Shot and the titular Ultra Smash, a devastating jumping overhead. With 16 playable characters (debuting Rosalina, Toadette and the Sprixie Princess), amiibo Training to level up a partner, and online play, it’s an accessible pick-up-and-play tennis game — though it was widely criticised at launch for being light on content.
Developer:Camelot Software Planning
Publisher:Nintendo
Platform:Wii U
Genre:Sports / Tennis
Series Entry:3rd console / 7th overall
Europe:20 November 2015
N.America:20 November 2015
Japan:January 2016
Players:1–4 (local), 2 (online)
Characters:16 playable
Courts:9
amiibo:Training partner support

Overview

Mario Tennis Ultra Smash artwork
The cast takes to the court

Mario Tennis: Ultra Smash is a multiplayer sports game developed by Camelot Software Planning for the Wii U, released in November 2015. It is the third home-console installment in the Mario Tennis series and the seventh entry overall — and the first console Mario Tennis since Mario Power Tennis on the GameCube.

Like its predecessors, it pairs traditional tennis gameplay with Super Mario characters and gimmicks. It retains mechanics from Mario Power Tennis and Mario Tennis Open — such as Chance Shots and charged shots — while introducing three signature new ideas: Mega Battles (grow huge with Mega Mushrooms), Jump Shots (leap to hit faster, higher-bouncing shots), and the titular Ultra Smash (a powerful jumping overhead smash).

Up to four players can play locally, with two-player online support. The game offers nine courts in a single stadium, 16 playable characters, and amiibo integration. While accessible and polished, it landed to a lukewarm reception — critics and fans felt it was thin on modes and content compared to earlier Mario Tennis games.

Back on ConsoleAfter years of handheld-only Mario Tennis (Power Tennis aside), Ultra Smash brought the series back to the TV in HD. Its bright presentation and simple pick-up-and-play feel aimed squarely at family multiplayer — though it arrived as a leaner package than longtime fans hoped for.

Gameplay

At its core, Mario Tennis: Ultra Smash is straightforward tennis: serve, rally, and outplay your opponent across singles or doubles. The depth comes from its shot system and the situational Mega Mushroom mechanic.

Controls & Fundamentals

  • Five core shot types — Topspin, Flat, Slice, Lob, and Drop Shot, each mapped to a button or combination
  • Charging — hold the shot button before the ball arrives to charge it for extra power (movement slows while charging; the charge can be cancelled)
  • Chance Shots — coloured rings appear on the court; hitting from one while using the matching shot triggers a powerful Chance Shot
  • Jump Shots — tap a shot button twice to leap into the air for a faster, higher-bouncing return (works with Topspin, Slice and Flat)
  • Simple vs Standard — a “Simple” rule set strips out Chance and Jump Shots for pure classic tennis, while “Standard” includes them
Gameplay screenshot
HD tennis action
Gameplay screenshot
Doubles play
Gameplay screenshot
Returning a serve

Types of Shots

All shot types
The five shots: Topspin, Flat, Slice, Lob, Drop

The five main shot types form the tactical backbone of every rally. Each can be charged for power and each has a Chance Shot variant when struck from a coloured ring.

Topspin
Topspin
Flat
Flat
Slice
Slice
Lob
Lob
Drop Shot
Drop Shot
Jump Shot
Jump Shot
Shot Behaviour
Topspin High shots that spin forward and bounce high — the aggressive baseline staple
Flat Fast, straight, powerful shots with a flat trajectory
Slice Backspin shots that curve and stay low after bouncing
Lob High, arcing shots sent over an opponent at the net
Drop Shot Gentle shots that barely clear the net — great for catching back-court opponents
Jump Shot Tap twice to leap and hit Topspin/Slice/Flat in mid-air for faster, higher-bouncing returns

The Ultra Smash

Ultra Smash
The game’s signature Ultra Smash

The game’s namesake, the Ultra Smash, is a special, super-powerful overhead smash. When a lob sends the ball high, a player can leap up and unleash this devastating jumping smash — a near-unreturnable shot and the flashiest move in the game.

It’s the spectacle moment Ultra Smash is built around: the camera emphasises the leap, the character soars, and the ball rockets down with tremendous force. Mastering when to set up and land an Ultra Smash is central to high-level play.

The Signature MoveThe Ultra Smash gives the game its name and its highlight-reel identity — a high-flying, screen-filling smash that turns a defensive lob into an offensive knockout blow.

Game Modes

Mario Tennis: Ultra Smash offers a focused set of modes built around its core tennis play.

Mega Battle

Default Mode

The flagship mode. After a serve, a patrolling Toad tosses Mega Mushrooms onto each side of the court. Grab one and your character grows gigantic, gaining huge reach and stroke power for a time. In doubles, only one player per side can be Mega at once. Chaotic, swingy, and the mode the game is designed around.

Classic Tennis

Standard / Simple

Tennis played normally without Mega Mushrooms. “Standard” keeps Chance and Jump Shots; “Simple” strips them out for pure, traditional tennis like the pre-Open Mario Tennis games. Up to four players, human or CPU.

Knockout Challenge

Single-Player Ladder

A solo climb against escalating CPU opponents — the main single-player progression. amiibo can be brought in as a doubles partner to help. Winning streaks earn rewards and unlock content.

Mega Ball Rally

Score Attack

A co-operative/solo rally mode using a giant Mega Ball — keep the rally going as long as possible to rack up a high score.

Online

Multiplayer

Two-player online matches against others around the world (now discontinued following the Wii U online shutdown in April 2024).

Mega Mushroom
The Mega Mushroom — grow huge
Mega Battle screenshot
A giant player towers over the court
Match screenshot
Match in progress
Go Big with Mega MushroomsThe Mega Mushroom mechanic is Ultra Smash’s defining twist — grabbing one turns your character enormous, dramatically extending reach and smash power. It rewards aggression and timing, and turns calm rallies into giant-sized showdowns.

Characters

Mario Tennis: Ultra Smash features 16 playable characters, sorted into play-style types: All-Round, Speed, Technical, Power, Defensive, and Tricky. Three are series newcomers — Rosalina, Toadette, and the Sprixie Princess (her first playable appearance in any game).

Mario

Mario

All-Round

Luigi

Luigi

All-Round

Peach

Peach

Technical

Daisy

Daisy

Technical

Rosalina

Rosalina

All-Round · NEW

Toad

Toad

Speed

Toadette

Toadette

Speed · NEW

Yoshi

Yoshi

Speed

Bowser

Bowser

Power

Bowser Jr.

Bowser Jr.

Tricky

Dry Bowser

Dry Bowser

Power

Wario

Wario

Power

Waluigi

Waluigi

Defensive

Donkey Kong

Donkey Kong

Power

Boo

Boo

Tricky

Sprixie Princess

Sprixie Princess

Tricky · NEW

Other notable roster facts: Toad returns as playable for the first time since the Nintendo 64 Mario Tennis, and Dry Bowser is playable on a home console for the first time. By character type there are three All-Round, two Speed, two Technical, four Power, two Defensive, and three Tricky characters.

Last in Normal ClothesFun bit of trivia: this is the last Mario Tennis game to feature Mario, Luigi, Wario, and Waluigi in their normal outfits. The follow-up, Mario Tennis Aces (2018), would dress them in dedicated tennis uniforms.

Courts

Rebound Court
The Rebound Court — one of nine variations

Ultra Smash features nine different courts, all set within the same central stadium but each with its own ball speed, bounce strength, and gimmicks. Choosing a court is a tactical decision that suits different play styles.

Court Ball Speed Character
Hard Court Normal The default, most popular competition court — steady, predictable bounce
Clay Court Slow Hard clay surface; slower ball speed than Hard Court, favours rallies
Grass Court Fast Grass surface; faster ball speed than Hard Court
Carpet Court Very Fast The fastest surface — perfect for epic, high-speed rallies
Rebound Court Varies A court with special rebounding gimmicks
Morph Court Varies A shifting court that changes surface type during play

Additional court variations round out the nine, each unlockable and offering subtle strategic differences in how the ball moves.

Morph Court
The Morph Court changes during play

amiibo Training

amiibo Training
Training an amiibo partner

Ultra Smash makes notable use of amiibo through its amiibo Training system. Tap any compatible amiibo figure and that character becomes your trainable doubles partner in Knockout Challenge and online play.

Levelling Up Your amiibo

  • As your amiibo plays matches, it levels up, and a random stat improves each time
  • There are eight stats — Stroke, Serve, Acceleration, Speed, Curve, and others — each occupying a limited number of the ten total stat slots (e.g. max three Speed stats)
  • Once all ten slots are filled, you can remove stats for 5,000 coins to reshape your partner’s build
  • A well-trained amiibo becomes a genuinely powerful doubles ally
Raise a Tennis Partneramiibo Training was Ultra Smash’s most distinctive hook — effectively letting you raise and customise your own AI doubles partner over time, tuning its eight stats to complement your play style.

Development

Mario Tennis: Ultra Smash was developed by Camelot Software Planning, the studio that has handled virtually every Mario Tennis (and Mario Golf) game since the Nintendo 64 era.

  • First console Mario Tennis since Mario Power Tennis (GameCube, 2004) — an 11-year gap on home consoles
  • Revealed at E3 2015 and released in November the same year as a Wii U holiday title
  • Built to be accessible and family-friendly, leaning on the pick-up-and-play Mega Battle mode
E3 2015 screenshot
E3 2015 screenshot
Tennis rackets art
Character-themed racket artwork

Videos & Trailers

Official Nintendo trailers for Mario Tennis: Ultra Smash on Wii U.

Overview Trailer (Wii U)
‘Love-All’ Game Trailer

Reception

Mario Tennis: Ultra Smash received a lukewarm to mixed reception, and is generally regarded as one of the weaker entries in the Mario Tennis series — not for poor mechanics, but for a perceived lack of content.

The Core Criticism: Too Thin

  • Light on modes and content — the most common complaint. Reviewers felt the package was sparse, with no story/adventure mode, few courts in practice, and limited single-player depth beyond Knockout Challenge
  • Solid but unspectacular tennis — the underlying tennis was praised as fundamentally sound and fun in multiplayer, but not enough to carry a thin overall offering
  • Review scores hovered around the 6/10 range; Game Informer’s review was pointedly titled “Nintendo Drops The Volley”
  • amiibo Training was singled out as a genuine highlight — one of the more creative uses of amiibo on Wii U
A Missed Match PointCritics largely agreed the tennis itself was competent and the Mega Battle gimmick fun in short bursts — but that Ultra Smash felt like a budget, content-light entry released to fill the Wii U’s 2015 holiday slate. It set the stage for the much fuller Mario Tennis Aces (2018), which added the story mode and content fans had wanted here.

Trivia & Facts

  • Third home-console Mario Tennis and the seventh entry overall — the first on a console since Mario Power Tennis (2004).
  • Developed by Camelot, the longtime Mario Tennis / Mario Golf studio.
  • The Ultra Smash — a powerful jumping overhead smash — gives the game its name.
  • Mega Battle, the default mode, has a Toad toss Mega Mushrooms onto the court so players can grow giant.
  • Three series debuts: Rosalina, Toadette, and the Sprixie Princess — the latter playable for the first time in any game.
  • Toad returns as playable for the first time since the Nintendo 64 Mario Tennis.
  • Dry Bowser is playable on a home console for the first time.
  • The last Mario Tennis to show Mario, Luigi, Wario, and Waluigi in their normal clothes — Aces gave them tennis uniforms.
  • 16 playable characters across six play-style types.
  • Nine courts in one stadium, each with different ball speed, bounce, and gimmicks.
  • amiibo Training lets you raise a customisable doubles partner with eight tunable stats.
  • Widely criticised as thin on content — Game Informer titled its review “Nintendo Drops The Volley.”

Box Art & Artwork

Box art and key artwork for Mario Tennis: Ultra Smash.

North America
North AmericaReleased 20 Nov 2015
Europe
Pan-EuropeanReleased 20 Nov 2015
Japan
JapanReleased Jan 2016

Logo & Artwork

Logo
Game logo
Globe artwork
Promotional artwork
Match artwork
Match artwork
Rackets
Character rackets

Reference / Information

More on Super Luigi Bros.

Media / Downloads

Screenshots and artwork appear throughout the sections above. Additional footage is in the Videos section.