Super Luigi Bros

Super Mario 3D World

Super Mario 3D World box art
Wii UFeatured Article

Super Mario 3D World

Five playable characters, 12 worlds, 116 courses and the Cat Suit — the best co-op Mario game ever made, and one of the finest games on the Wii U.

DeveloperNintendo EAD Tokyo
PublisherNintendo
Japan / NA21–22 November 2013
Europe / AU29–30 November 2013
Players1–4 (simultaneous)
Worlds12 (inc. 4 special worlds)
Metacritic93 / 100
Also onNintendo Switch (+ Bowser’s Fury, 2021)
Overview

Super Mario 3D World landed on the Wii U in November 2013 and immediately became one of the best-reviewed games of that year. It builds directly on the formula of Super Mario 3D Land for 3DS — linear 3D levels with a goal pole at the end, tight time limits, collectible Green Stars — but blows everything up to home console scale and adds something the 3DS couldn’t do: four-player simultaneous co-op.

This is the first 3D Mario game to let you play with friends at the same time. Up to four players control Mario, Luigi, Peach and Toad, each with meaningfully different abilities drawn from Super Mario Bros. 2. Later, Rosalina joins the roster as a hidden unlockable. The result is a game that works brilliantly as a solo experience but absolutely comes alive with a full team of four — part cooperative, part competitive, always chaotic.

Super Mario 3D World 4-player co-op
All four players in action — competitive scoring means you’re working together and against each other simultaneously
Cat Suit gameplay
The Cat Suit is the game’s signature power-up — climb walls, pounce on enemies, claw everything in sight

The plot is a refreshing change too. Instead of rescuing Princess Peach (who is one of the playable heroes this time), the gang are trying to save the seven Sprixie Princesses — fairy-like rulers of the Sprixie Kingdom — from Bowser. It’s a light story but it gives the game a distinct visual identity: the Sprixie Kingdom is a wonderfully inventive place full of colour, transparency effects and some of the most creative level design Nintendo has ever produced.

“SM3DW is a landmark — the game that proved a 3D Mario could work brilliantly in multiplayer without compromising the single-player experience. The cat theme, the Sprixie Kingdom aesthetic, the sheer variety of ideas across 116 courses — this is Nintendo at its most playful and most precise.”

Playable characters

Five playable characters — each with distinct stats borrowed from Super Mario Bros. 2. You can switch character before entering any stage, which makes the differences genuinely strategic. Collect all five characters in a stage and the goal flag turns gold. Rosalina is the secret sixth roster member, unlocked after clearing World Star-2.

Mario
Mario
All-round balanced stats. The safest pick — no weaknesses, no standout strengths. Your baseline for every stage.
Available from start
Luigi
Luigi
Higher jump + scuttle hang time in the air. Low traction makes him slippery on landings. Best for vertical stages.
Available from start
Princess Peach
Princess Peach
Brief hover after jumping, slower sprint, falls more gently. Spectacular for clearing gaps and precision platforming.
Available from start
Toad
Toad
Fastest runner in the game. Short jump and falls fast — punishing on platforming stages but brilliant for coin runs.
Available from start
Rosalina
Rosalina
Spin attack without a power-up — hits enemies and gives a double jump. Slower runner. Spin is lost when using most suits.
Unlock: clear World Star-2

Captain Toad also appears as a playable character exclusively in the Captain Toad’s Adventures puzzle stages — he can’t jump at all and moves slowly, but has a headlamp that lights dark areas. These stages were so popular they spun off into their own full game: Captain Toad: Treasure Tracker.

Sprixie Princesses
The seven Sprixie Princesses — one per world, each trapped by Bowser. Their fairy-tale aesthetic gives the game its distinct visual identity.
Power-ups & items

SM3DW has one of the most diverse power-up rosters in series history. The Cat Suit is the signature newcomer, but there are seven other transformations plus a collection of unique items that only exist in this game. The Double Cherry is probably the most chaotic item Nintendo has ever designed.

Super Bell / Cat Suit
Super Bell / Cat Suit NEW
The game’s star power-up. Become Cat Mario — claw enemies, climb any wall or goal pole, pounce from mid-air. All four characters get full cat ears and everything is brilliant.
Double Cherry
Double Cherry NEW
Creates an exact clone of your character. Pick up another and you have three. Stack them up to five. In multiplayer with four players, a pile of five Marios each is pure madness.
Super Mushroom
Super Mushroom
Grow from small to Super — the classic. Still the backbone of every Mario game.
Fire Flower
Fire Flower
Throw fireballs. Works as it always has. GamePad players can deflect enemy fireballs by tapping them on the touch screen — neat touch.
Boomerang Flower
Boomerang Flower NEW
Throw a boomerang that bounces off walls and comes back. Can carry up to three stacked. Brilliant for collecting hard-to-reach items.
Super Leaf / Tanooki Suit
Super Leaf / Tanooki Suit
The classic Tanooki suit from SMB3 returns — tail whip and gliding descent. No racoon flight this time.
Mega Mushroom
Mega Mushroom
Giant Mario — smash through everything. Very rare, brief, spectacular.
Mini Mushroom
Mini Mushroom
Tiny Mario — floaty, fragile, accesses small passages. Returns from earlier NSMB games.
Super Star
Super Star
Classic invincibility. Absolutely demolishes everything for a few glorious seconds.
Lucky Bell
Lucky Bell NEW
Gives Cat form AND turns you into a Lucky Cat statue when you ground pound — spinning and collecting coins as you slide. Based on the Japanese Maneki-neko lucky cat figurine.
Cannon Box
Cannon Box NEW
Wear a box that fires cannonballs from your head. Crouch to aim downward. Works on most enemies and some puzzle elements.
Goomba Mask
Goomba Mask NEW
Disguise as a Goomba and walk past most enemies unnoticed. Doesn’t fool everyone, but extremely useful in the harder stages.
Propeller Box
Propeller Box NEW
Wear a box with a propeller on top. Shake the controller to spin upward. Replaces the Propeller Mushroom with a more physical version.

Items specific to SM3DW also include the Ice Skate (dropped by Skating Goombas — use it to slide and defeat enemies), the Koopa Shell (throwable as always), and the Warp Box (teleports you to a specific location within the level — often near a hidden area).

Worlds & courses

12 worlds, 116 courses — and unlike most Mario games, the world map here is freely roamable. You can walk anywhere on the map (with a limited jump), wander into Mystery Houses, stumble onto Enemy Battles, discover hidden Captain Toad stages. There’s a genuine sense of place to each world rather than just a node-to-node path.

The 8 standard worlds make up the main game; Worlds Star, Mushroom, Flower and Crown are unlocked by completing specific objectives and represent the game’s escalating postgame challenge. World Crown in particular contains just three courses — one of which is Champion’s Road, widely considered one of the hardest levels Nintendo has ever made.

Main worlds

World 1
World 1
⭐ 24 Green Stars  |  🏷 6 Stamps  |  Boss: Bowser
The classic grassy opener — introduces the Cat Suit in World 1-1 itself. Bell-shaped trees, Plessie’s first appearance, and Bowser’s Highway Showdown as the castle closer.
World 2
World 2
⭐ 24 Green Stars  |  🏷 7 Stamps  |  Boss: Boom Boom
Desert-ish with shadow-play levels, rolling hills, and the introduction of the Double Cherry. Boom Boom guards the yellow Sprixie Princess in a tank course.
World 3
World 3
⭐ 31 Green Stars  |  🏷 9 Stamps  |  Boss: Pom Pom + Hisstocrat
Ice, Chain-Links, the Bullet Bill Express train level and the ghost house. Hisstocrat — a giant snake boss — makes their debut here. Two bosses means two Sprixie rescues.
World 4
World 4
⭐ 30 Green Stars  |  🏷 7 Stamps  |  Boss: Boss Brolder
Ant Trooper Hill, Beep Block Skyway and the tense Piranha Creeper Creek. Boss Brolder — a boulder with eyes — guards the orange Sprixie Princess in the castle.
World 5
World 5
⭐ 31 Green Stars  |  🏷 9 Stamps  |  Boss: King Ka-thunk
Lavender beach world with trapezes, a vast savanna, Bob-omb stages and a Plessie coastal opener. King Ka-thunk’s stomping castle is a highlight.
World 6
World 6
⭐ 32 Green Stars  |  🏷 9 Stamps  |  Boss: Boom Boom + Motley Bossblob
Cloud fortress world — towers, Clear Pipes, a haunted ship, jungle drift and the show-stopping Fuzzy Time Mine. Motley Bossblob makes their debut.
World Castle
World Castle
⭐ 32 Green Stars  |  🏷 9 Stamps  |  Boss: Bowser + others
Bowser’s lava fortress — five boss battles total. Most courses flow over lava and include the brutal Trick Trap Tower. Defeating Bowser here frees the red Sprixie Princess — then he takes them all back.
World Bowser
World Bowser
⭐ 39 Green Stars  |  🏷 10 Stamps  |  Boss: Meowser (Final)
Bowser’s theme park — the grandest world in the game. The Great Tower of Bowser Land is the final battle: Bowser grabs a Super Bell and becomes Meowser, and you have to climb a tower of hell to reach and defeat him.

Special worlds

World Star
World Star
⭐ 32 Green Stars  |  🏷 10 Stamps  |  Boss: —
Post-game world in outer space, reached via a rocket built by the freed Sprixie Princesses. Introduces Rosalina and includes the incredible Super Galaxy level — a clear tribute to the Galaxy series.
World Mushroom
World Mushroom
⭐ 31 Green Stars  |  🏷 — Stamps  |  Boss: —
Remixed versions of earlier courses — familiar but modified and significantly harder. Deeper in space.
World Flower
World Flower
⭐ 36 Green Stars  |  🏷 — Stamps  |  Boss: Boss Blitz
The largest postgame world — 12 courses, all but one being remixed versions of earlier levels. The exception is Boss Blitz: a boss rush fighting Ka-thunk, Pom Pom, Hisstocrat, Brolder, Boom Boom and Motley Bossblob back to back.
World Crown
World Crown
⭐ 38 Green Stars  |  🏷 4 Stamps  |  Boss: —
The final world. Three courses. Champion’s Road is one of them — considered by many to be the hardest level in any Mario game. You have to use every power-up and every skill the game has taught you.
Modes & features

Beyond the main adventure, SM3DW packs in several distinct systems that give it enormous depth and replay value.

4-player co-op with competitive scoring — up to four players share the same stage simultaneously. Everyone works together to reach the goal, but points are individually tracked and the player with the most points at the end earns a crown. That crown gives a score bonus — and other players can steal it by touching you. It creates a wonderful tension between helping each other and sabotaging each other for points.

Green Stars and Stamps — every course contains Green Stars (usually 3) and one collectible Stamp. Stars unlock later levels that are gated behind star counts; Stamps were for Miiverse posts (now defunct) but are still satisfying to collect as a completion metric. Gold stars appear on the goal flag when you clear a stage with all stars collected, all five characters used, and someone touches the very top of the flag.

Mystery Houses — short timed micro-challenge gauntlets. Each Mystery House gives you a very short window (usually 10 seconds per challenge) to complete a series of tasks for Green Stars. They range from “stomp these enemies” to “collect these coins” to “survive this Cat Suit obstacle course.”

Captain Toad’s Adventures — isometric puzzle stages where Captain Toad (who can’t jump) must navigate a compact diorama-like environment to find a hidden Green Star. He uses a headlamp, Pluck Patches and his wits. These stages were so beloved that Nintendo turned them into a full standalone game in 2014.

GamePad features — the GamePad player can tap enemies on the touch screen to momentarily stun them, blow into the mic to move Propeller Platforms and blow away certain enemies, tap blocks to reveal hidden contents, and use Free Camera Mode by tilting the controller. It’s a more integrated second-screen experience than most Wii U games managed.

Captain Toad Adventure stage
A Captain Toad Adventure stage — these puzzle levels were so popular they became their own full game in 2014
Luigi Bros. — bonus hidden game

Hidden within SM3DW is a complete port of the original arcade Mario Bros. — except both playable characters are Luigi. Green Luigi plays as player one; classic 8-bit yellow Luigi plays as player two. It’s a proper Virtual Console-style ROM port, complete with save/restore points.

To unlock it: finish the main game once, then look for the Luigi button in the bottom-left corner of the title screen. If you have New Super Luigi U save data on your console, it unlocks immediately without needing to finish the game first. Like the rest of the game, Luigi Bros. is a Year of Luigi celebration.

Also scattered throughout the game are hidden Pixel Luigis — 8-bit Luigi sprites embedded in the environment, similar to the hidden Luigis in New Super Luigi U. Finding them all is an unofficial completionist challenge.

Reception

Super Mario 3D World was universally acclaimed — 93 on Metacritic, widely listed as the best Wii U game and one of the best platformers of the generation. Critics fell over themselves praising the co-op, the level variety, the power-ups and the sheer inventiveness of the design. The main note of qualified praise was that it lacked the sweeping grandeur of the Galaxy games — but taken on its own terms, it’s a masterpiece.

93
Metacritic / 100
5.84M
Wii U copies sold
9.28M
Switch version (+ Bowser’s Fury)
10/10
Eurogamer — Simon Parkin
“This is the most purely pleasurable Mario game since Super Mario World — a game dripping with ideas, precision and joy, that demonstrates with thrilling clarity why Nintendo remains the unrivalled master of platform game design.”
10/10
Destructoid — Jim Sterling
“Super Mario 3D World is one of the best games Nintendo has ever made, and one of the greatest platformers in years. Brilliantly conceived, magnificently executed, and a dazzling amount of fun whether playing alone or with others.”
9.6/10
IGN — Jose Otero
“Super Mario 3D World is a master class in game design. With inventive levels, an enormous amount of content, and some of the best multiplayer around, this is not just a great Mario game — it’s a great game, period.”

The Switch rerelease in February 2021 — Super Mario 3D World + Bowser’s Fury — added Bowser’s Fury, a completely new open-world Mario experience that proved so popular it was almost considered a full game in its own right. The Switch version has outsold the Wii U original by nearly 2:1.

Trivia & facts
  • SM3DW is MarioWiki’s Featured Article — one of the site’s highest-quality, most comprehensive articles. A mark of just how well-documented and beloved this game is.
  • The Cat Suit design was reportedly inspired by a toy cat bell that producer Yoshiaki Koizumi’s daughter owned. The entire cat theme of the game followed from that single prop item.
  • This is the first 3D Mario game to feature Princess Peach as a fully playable character — her first time playable since Super Mario Bros. 2 in 1988.
  • Rosalina’s inclusion was a surprise reveal shown in the Nintendo Direct two weeks before launch. She was not announced at E3. Her Spin attack is unique to this game — she doesn’t have it in any other title.
  • The Double Cherry was a late addition to the game according to interviews — the development team found it so funny that they built several stages specifically around it.
  • Champion’s Road (World Crown) took Nintendo’s internal playtesting team longer to complete than any other level they’d designed. It requires mastery of the Cat Suit, Tanooki Suit, Fire Flower, Boomerang Flower and Mega Mushroom in sequence, with no power-up storage.
  • The game’s score system — points earned per stage, crown for high scorer — was the first time a score system appeared in a 3D Mario game. The score doesn’t affect progression but gives multiplayer competitive structure.
  • Captain Toad’s Adventures was developed by a separate internal team at Nintendo EAD and was originally a small side feature. Response was so positive that Nintendo greenlit a full standalone game: Captain Toad: Treasure Tracker, released in 2014.
  • The Great Tower of Bowser Land — the final boss level — features Meowser (Cat Bowser) creating duplicates of himself as a mechanic, referencing Bowser’s use of Double Cherries. One of the more narrative-integrated final boss designs in the series.
  • The Luigi Bros. bonus game contains Pixel Luigis hidden in the stages — continuing the Year of Luigi pixel art Easter egg tradition from New Super Luigi U and Super Mario 3D World’s own main game.
  • Super Galaxy (World Star-2) is widely considered a love letter to Super Mario Galaxy — it features space aesthetics, gravity-defying platforms and the Comet Observatory from the Galaxy series appearing in the background. Rosalina’s home.
  • The Switch version’s Bowser’s Fury was developed alongside the SM3DW port by a small team under tight pandemic conditions in 2020. It was designed as a “what if open-world 3D Mario had a time limit” experiment — and it worked remarkably well.
Videos

Full playthroughs & guides on our YouTube channel

We have comprehensive All Green Stars & Stamps playthroughs, All Bosses guides and more for Super Mario 3D World on our channel. If you’re stuck or just want to see the whole game played out, head over to SuperLuigiBros on YouTube!

E3 2013 Reveal Trailer
October 2013 Power-ups Trailer
TV Commercial
Gameplay Overview